The future of teaching history

Mission US: TimeSnap is an interactive learning experience that combines virtual reality and evidence analysis to help high school learners develop historical thinking skills and understand key events in U.S. history.

Explore the missions

The Boston Massacre

What caused British soldiers to shoot into a crowd of British colonists on March 5, 1770? In Mission 1, players investigate the causes of the Boston Massacre by listening to historical figures, discovering primary sources, and asking probing questions. With evidence collected from significant sites across colonial Boston, players weigh competing perspectives, contextualize the events of March 5th, and construct a multi-factored explanation of the Boston Massacre.

The Fugitive Slave Act

How did a law reanimate a furious debate and threaten the unity of the United States? In Mission 2, players track the effects of the Fugitive Slave Law of 1850, collecting evidence from key artifacts and historical figures at three volatile sites across the North. After contextualizing the legal, social, and political consequences of the Fugitive Slave Law, players will analyze its role in the deepening sectional crisis.

The results are in

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In a classroom pilot study, TimeSnap students showed statistically greater gains in historical knowledge of the Boston Massacre, compared to peers in traditional classrooms.

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TimeSnap students showed greater grasp of two key concepts—historical causation, and historical perspective—than peers in traditional classrooms.

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After using TimeSnap, students displayed stronger document analysis skills when confronted with a novel visual source, particularly in observing visual details, and identifying the author’s viewpoint.

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